Adventure Racing & Sandbox Titles to Consider

By Rob Sutter


Video games are a hobby of mine and I tend to like some more than others. For example, most games that you may play have certain goals to accomplish and you're never really allowed to veer off and go exploring at your own pace. However, for those which allow you this kind of leniency, I don't think that I can recommend them enough to people looking for experiences. They have open-world structures and those kinds of titles are ones which I can very much associate with adventure racing.

The "Fallout" games seem to be all about open-ended gameplay and you're allowed to go about the story at your own pace. The later games in particular gave you a narrative and a reason to push forward but it was entirely possible to ignore that section of gameplay so that you can wander off into the wasteland to see what awaited you. Sometimes it proved to be beneficial, as you could discover new locations. It made exploring all the more enjoyable and gave gamers more of an incentive to color outside of the proverbial lines.

Now that you know about the meat of the games, how does adventure racing prove to be a part of it? "The Legend of Zelda," as a series, is known for many things but I'd like to imagine that the wide landscapes proved to be of great importance. You have to consider that quite a number of these games utilized horseback riding and the speed which came with it. I always hoped that events such as Spartan Race became an inspiration and we would go on to see races in these kinds of open environments.

However, not everything is particularly rosy when it comes to these games. For example, like "Fallout," I adore the "Elder Scrolls" games but they have reputations of being ridden with bugs. Whether it's simple glitches here and there or the game crashing altogether, it's clear that there isn't a whole lot of quality control occurring. I wish that there was because as good as these games are, sometimes they are unplayable because of the issues that developers overlook or simply ignore when gamers call them out for such glitches.

Adventure racing can be a great source for competition and I hope that games start to make note of this subject more often. After all, it is a challenging event and I think that games can stand being just a little bit harder and pushing the sensibilities of gamers to higher levels. I think that they would work well, provided that any kind of issues are ironed out. Winning a race brings true satisfaction because it's a victory that was achieved through much hard work.




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